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    <title>The Second Sight</title>
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    <id>tag:www.alexaobrien.com,2008-04-18:/TheSecondSight//2</id>
    <updated>2008-06-17T17:57:44Z</updated>
    
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<entry>
    <title>AdAge interviews MySpace co-founder Chris Dewolf</title>
    <link rel="alternate" type="text/html" href="http://www.alexaobrien.com/TheSecondSight/2008/06/adage-interviews-myspace-cofou.html" />
    <id>tag:www.alexaobrien.com,2008:/TheSecondSight//2.213</id>

    <published>2008-06-17T17:50:47Z</published>
    <updated>2008-06-17T17:57:44Z</updated>

    <summary> &quot;The user is more important than the advertiser, more important than the developer, more important than anyone else. At the end of the day, it&apos;s the user who&apos;s going to drive the advertising dollars.&quot; link to article...</summary>
    <author>
        <name>Alexa O&apos;Brien</name>
        <uri>www.alexaobrien.com</uri>
    </author>
    
        <category term="Brand in the Digital Age" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Changing Nature of Content" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Content for Mobile Telephony" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Interactivity/User Choice" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Mobile Telephony" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Online Advertising" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Social Networking" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Television and New Media" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="advertising" label="advertising" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="brandinthedigitalage" label="brand in the digital age" scheme="http://www.sixapart.com/ns/types#tag" />
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    <category term="digitaldistribution" label="digital distribution" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="entertainmentandmediaeconomy" label="entertainment and media economy" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="interactivityuserchoice" label="interactivity/user choice" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="internet" label="internet" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="newmedia" label="new media" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="onlineadvertising" label="online advertising" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="televisionandnewmedia" label="television and new media" scheme="http://www.sixapart.com/ns/types#tag" />
    
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        <![CDATA[<blockquote dir="ltr" style="MARGIN-RIGHT: 0px">
<p dir="ltr" style="MARGIN-RIGHT: 0px">"The user is more important than the advertiser, more important than the developer, more important than anyone else. At the end of the day, it's the user who's going to drive the advertising dollars."</p>
<p dir="ltr" style="MARGIN-RIGHT: 0px"><a href="http://adage.com/digital/article?article_id=127758">link to article</a></p></blockquote>]]>
        
    </content>
</entry>

<entry>
    <title>NYT - Cable virtuous cycle vis-a-vis Broadcast</title>
    <link rel="alternate" type="text/html" href="http://www.alexaobrien.com/TheSecondSight/2008/05/nyt-cable-virtuous-cycle-visav.html" />
    <id>tag:www.alexaobrien.com,2008:/TheSecondSight//2.212</id>

    <published>2008-05-26T11:20:41Z</published>
    <updated>2008-05-27T00:30:14Z</updated>

    <summary>Cable Networks Trying to Build on Their Gains in Ratings - NYTimes.com Excerpts: VH1 and a long line of cable channels — including USA Network, Bravo, TBS and E! — are enjoying their highest ratings ever, while their broadcast network brethren look back on their worst year ever. But as...</summary>
    <author>
        <name>Alexa O&apos;Brien</name>
        <uri>www.alexaobrien.com</uri>
    </author>
    
        <category term="Data" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Subscription vs. Terrestrial" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="data" label="data" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="digitaldistribution" label="digital distribution" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="research" label="research" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="subscriptionvsterrestrial" label="subscription vs. terrestrial" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.alexaobrien.com/TheSecondSight/">
        <![CDATA[<p><a href="http://www.nytimes.com/2008/05/26/business/media/26cable.html?ref=business">Cable Networks Trying to Build on Their Gains in Ratings - NYTimes.com</a></p>
<p>Excerpts:</p>
<blockquote>
<p>VH1 and a long line of cable channels — including USA Network, Bravo, TBS and E! — are enjoying their highest ratings ever, while their broadcast network brethren look back on their worst year ever.</p></blockquote><br />
<blockquote>But as the ratings for broadcast decline and the ratings for cable increase, the two types of television are gradually becoming more alike. Breaking with tradition this month, Turner Entertainment decided to hold its upfront presentation for advertisers during the same week as the broadcasters’.</blockquote>]]>
        
    </content>
</entry>

<entry>
    <title>Cyberwarfare and The Military Entertainment Complex - Part One</title>
    <link rel="alternate" type="text/html" href="http://www.alexaobrien.com/TheSecondSight/2008/04/cyberwarfare-stratfors-analysi.html" />
    <id>tag:www.alexaobrien.com,2008:/TheSecondSight//2.208</id>

    <published>2008-04-17T02:06:00Z</published>
    <updated>2008-05-20T07:55:04Z</updated>

    <summary>For a look at the cultural significance and asset of U.S. economic dominance in content production and distribution, see the March 2007 entry  The Arab Media Revolution - War of Ideas.  As I wrote then, &quot;Lest we forget, creative content has a social impact as well as an economic value. I have always argued on this site, that media and entertainment sectors are undervalued assets in the American consciousness (both in terms of the economy and in terms of their social benefit in a global war of ideas).&quot;  In another August 2006 post,  Why the fractured Chinese Market will never Buy your Movie?: The cultural and geo-political benefit of U.S. dominance in content creation and distribution &quot;reminds me of what Simon Cowell remarked to Larry King in March this year [2006] when asked about the prohibition of &quot;American Idol&quot; like shows in China</summary>
    <author>
        <name>Alexa O&apos;Brien</name>
        <uri>www.alexaobrien.com</uri>
    </author>
    
        <category term="  Features" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Interactivity/User Choice" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Military Entertainment Complex" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="PDF" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Social Benefit" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Technological Cross-Fertilization" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="changingnatureofcontent" label="changing nature of content" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="entertainmentandmediaeconomy" label="entertainment and media economy" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="featuredarticles" label="featured articles" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="featuredonthesecondsight" label="featured on the second sight" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="globalmarket" label="global market" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="interactivityuserchoice" label="interactivity/user choice" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="militaryentertainmentcomplex" label="military entertainment complex" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="pdf" label="pdf" scheme="http://www.sixapart.com/ns/types#tag" />
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    <category term="technologicalcrossfertilization" label="technological cross-fertilization" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.alexaobrien.com/TheSecondSight/">
        <![CDATA[<p>I am currently researching one of&nbsp;<a href="http://www.alexaobrien.com/TheSecondSight">The Second Sight's</a>&nbsp;topical foci: the economic, technological, and contentual cross-fertilization between the media, entertainment and the defense sector.&nbsp; </p>
<p>For a general description of the technological cross-fertilization between entertainment and defense please&nbsp;read&nbsp;the January 2008 post: <a href="http://www.alexaobrien.com/TheSecondSight/2008/01/star_wars.html">Military Entertainment Complex - the U.S. Entertainment Superpower</a>&nbsp;or my June 2006 post, <a href="http://www.alexaobrien.com/TheSecondSight/2006/06/creatonomics.html">Creatonomics</a>.</p>
<p>For a look at the cultural significance and asset of U.S. economic dominance in content production and distribution, see the March 2007 entry &nbsp;<a href="http://www.alexaobrien.com/TheSecondSight/2007/03/arab_media_revolution_the_war_1.html">The Arab Media Revolution&nbsp;- War of Ideas</a>.&nbsp; As I wrote then, "Lest we forget, creative content has a social impact as well as an economic value. I have always argued on this site, that media and entertainment sectors are undervalued assets in the American consciousness (both in terms of the economy and in terms of their social benefit in a global war of ideas)."&nbsp; In another August 2006 post, &nbsp;<a href="http://www.alexaobrien.com/TheSecondSight/2006/08/why_the_fractured_chinese_mark.html">Why the&nbsp;fractured Chinese Market will never&nbsp;Buy your Movie?</a>: The cultural and geo-political benefit of U.S. dominance in content creation and distribution&nbsp;"reminds me of what <a href="http://transcripts.cnn.com/TRANSCRIPTS/0603/17/lkl.01.html">Simon Cowell remarked to Larry King in March</a> this year [2006] when asked about the prohibition of "American Idol" like shows in China.&nbsp; Says Cowell:</p>
<blockquote>
<p>"Well, because it's a democracy, isn't it? You know, I mean, it's the public voting. So you can understand why they're getting slightly nervous about it. Because it wasn't our show in China, it was the laughing cow, so-and-so, so-and-so competition. And the public got to vote. And suddenly there were demos, and it was democracy. And I think the government went, we don't want this. So then they put out a stupid comment like that. You know? It's that we must control the public. Crazy."</p></blockquote>
<p>What is the nature of the so called 'military entertainment complex' (also known as 'miltary nintendo complex') and what drives its organization?&nbsp; The answer to the latter question is found in the maintenance&nbsp;of&nbsp;<span class="caps">U.S. </span>global military hegemony.&nbsp; If the U.S. military is the primary global military power, and this hegemony is based on the ability of the U.S. Navy to dominate the world's oceans, then the condition of hegemony is partially based on the superior numbers and technology of U.S. naval vessels and augmented significantly by U.S. dominance in space-based reconnaissance technology, made possible by entertainment software consumers and movie goers world-wide.&nbsp; In other words, the mainenance of U.S. global military hegemony, requires the continued militarization of outer and cyberspace; and the pentagon's organizational&nbsp;evolution&nbsp;and strategic positioning against&nbsp;asymmetric threats.&nbsp; </p>
<p>We are focusing in the next few weeks on cyberwarefare.&nbsp; Cyberwarefare&nbsp;encompasses a lot of terrain: “from posting misinformation on a blog to crashing a national stock exchange."&nbsp;That means cyberwarefare also encompasses media strategy (the production, distribution, and marketing of cultural content and propoganda)&nbsp;along the organs of&nbsp;communication from&nbsp;traditional media and their hybrids to the internet.&nbsp; </p>
<p>For example, in a&nbsp;<a href="http://www.stratfor.com/web_jihad_strategic_utility_and_tactical_weakness">2006 analysis</a>, <a href="http://stratfor.com/">Stratfor</a>,&nbsp;a private intelligence service, posted that al Qaeda’s relationship with the media was evolving so that it increasingly relied on the internet to accomplish organizational objectives, including communication and recruitment.&nbsp; Whereas bin Laden and al-Zawahiri relied on traditional Arabic media outlets to distribute message, al-Zarqawi use of the internet shows&nbsp;the evolving ‘informational wing’ and philosophy of the new generation of al Qaeda:</p>
<blockquote dir="ltr" style="margin-right: 0px;">
<p>Within this vein, al Qaeda in <st1:country-region w:st="on"><st1:place w:st="on">Iraq</st1:place></st1:country-region> has used the Internet in two very significant ways: to disseminate propaganda in real time, and to shape public perceptions and debate in both the Islamic and Western spheres. In other words, the Web has been a timely, efficient and effective tool for conducting information warfare, which is key for breaking the will of the enemy and in motivating one’s own forces.</p></blockquote>
<p>Another&nbsp;parallel that Stratfor posits in the same <a href="http://www.stratfor.com/web_jihad_strategic_utility_and_tactical_weakness">2006 report </a>is how this newer generation of ‘dot com’ terrorists compares in operational efficiency to their silicone valley counterparts of a decade prior.</p>
<blockquote>
<p>It is not yet clear what the future will hold for al-Zarqawi’s organization in, but for the evolving generation of jihadists as a whole, past could be prologue. Ultimately, the dot-com terrorists might learn the same lessons as the dot-com entrepreneurs of the 1990s: There is no “new paradigm” in their industry. The most successful militants have recognized all along that certain basic rules — and operational practices — still apply. And for those who fail to grasp that reality, there will be a painful winnowing.</p></blockquote>
<p>Cyberwarefare's conspicuity in the minds of Pentagon and intelligence strategists is evident by&nbsp;their&nbsp;acknowledgement of its threat in the 2008 Annual Threat Assessment [<a href="http://www.dni.gov/testimonies/20080205_testimony.pdf">Download PDF</a>.] 
</p><blockquote>
<p>The US information infrastructure—including telecommunications and computer networks and systems, and the data that reside on them—is critical to virtually every aspect of modern life. Therefore, threats to our IT infrastructure are an important focus of the Intelligence Community. As government, private sector, and personal activities continue to move to networked operations, as our digital systems add ever more capabilities, as wireless systems become even more ubiquitous, and as the design, manufacture, and service of information technology has moved overseas, our vulnerabilities will continue to grow.</p>
<p>Our information infrastructure—including the internet, telecommunications networks, computer systems, and embedded processors and controllers in critical industries—increasingly is being targeted for exploitation and potentially for disruption or destruction, by a growing array of state and non-state adversaries. Over the past year, cyber exploitation activity has grown more sophisticated, more targeted, and more serious. The Intelligence Community expects these trends to continue in the coming year.</p>
<p>We assess that nations, including Russia and China, have the technical capabilities to target and disrupt elements of the US information infrastructure and for intelligence collection.&nbsp; Nation states and criminals target our government and private sector information networks to gain competitive advantage in the commercial sector. Terrorist groups—including al-Qa’ida, HAMAS, and Hizballah—have expressed the desire to use cyber means to target the United States. Criminal elements continue to show growing sophistication in technical capability and targeting, and today operate a pervasive, mature on-line service economy in illicit cyber capabilities and services available to anyone willing to pay. </p>
<p>Each of these actors has different levels of skill and different intentions; therefore, we must develop flexible capabilities to counter each. It is no longer sufficient for the US Government to discover cyber intrusions in its networks, clean up the damage, and take legal or political steps to deter further intrusions. We must take proactive measures to detect and prevent intrusions from whatever source, as they happen, and before they can do significant damage. (p. 16)</p></blockquote>
<p>As did the Pentagon’s 2008 Annual Report to Congress on the Military Power of the People’s Republic of <st1:country-region w:st="on"><st1:place w:st="on">China</st1:place></st1:country-region> [<a href="http://www.defenselink.mil/pubs/pdfs/China_Military_Report_08.pdf">Download <span class="caps">PDF</span></a>].<o:p></o:p></p>
<blockquote>
<p>In the past year, numerous computer networks around the world including those owned by the U.S. Government were subject to intrusions that appear to have originated within the PRC. These intrusions require many of the skills and capabilities that would also be required for computer network attack. Although it is unclear if these intrusions were conducted by, or with the endorsement of, the PLA or other elements of the PRC government, developing capabilities for cyberwarfare is consistent with authoritative PLA writings on this subject.</p></blockquote>
<blockquote>
<p>In 2007, the Department of Defense, other U.S. Government agencies and departments, and defense-related think tanks and contractors experienced multiple computer network intrusions, many of which appeared to originate in the PRC (Sec 1:4) 
</p><p></p></blockquote>
<blockquote>
<p>"Non-Contact” Warfare: An example of China’s current thinking on asymmetric warfare is encapsulated by a military theory termed ”non-contact” which seeks to attain a political goal by looking for auxiliary means beyond military boundaries or limits. Examples include: cyberwarfare against civilian and military networks – especially against communications and logistics nodes; fifth column attacks, including sabotage and subversion, attacks on financial infrastructure; and, information operations. (Sec 1:21)</p></blockquote>
<p>According to Stratfor, “<a href="http://www.stratfor.com/analysis/u_s_cyber_commands_strategic_vision">The United States has a very impressive ability to function in and command cyberspace. But by no means does it enjoy the unquestioned military dominance it enjoys in so many other domains."</a>&nbsp;Hence the creation of the <a href="http://www.afcyber.af.mil/">Air Force Cyber Command</a>&nbsp;and the organizational shift this asymmetric threat precipitates:</p>
<blockquote>
<p>Mastery of cyberspace is essential to America’s national security. Controlling cyberspace is the prerequisite to effective operations across all strategic and operational domains—securing freedom from attack and freedom to attack.&nbsp; (Air Force Cyber Threat Vision Statement [<a href="http://www.afcyber.af.mil/shared/media/document/AFD-080303-054.pdf">Download PDF</a>], Sec 2: II)</p></blockquote>]]>
        
    </content>
</entry>

<entry>
    <title>Living in Oblivion with As-Sahab, al Quaeda&apos;s media production co.</title>
    <link rel="alternate" type="text/html" href="http://www.alexaobrien.com/TheSecondSight/2008/04/living-in-oblivion-with-assaha.html" />
    <id>tag:www.alexaobrien.com,2008:/TheSecondSight//2.209</id>

    <published>2008-04-16T20:53:29Z</published>
    <updated>2008-05-20T07:15:11Z</updated>

    <summary><![CDATA[This is of interest to me, here at The Second Sight, because in the media sector has an economic as well as social benefit that is often undervalued in the American consciousness.&nbsp; Chris Anderson has already mentioned in his book The Long Tail, the similarly titled phenomenon of "the long...]]></summary>
    <author>
        <name>Alexa O&apos;Brien</name>
        <uri>www.alexaobrien.com</uri>
    </author>
    
        <category term="Cultural Cross-Over Content" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Military Entertainment Complex" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="culturalcrossovercontent" label="cultural cross-over content" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="entertainmentandmediaeconomy" label="entertainment and media economy" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="globalmarket" label="global market" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="militaryentertainmentcomplex" label="military entertainment complex" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="technologicalcrossfertilization" label="technological cross-fertilization" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.alexaobrien.com/TheSecondSight/">
        <![CDATA[This is of interest to me, here at The Second Sight, because in the
media sector has an economic as well as social benefit that is often
undervalued in the American consciousness.&nbsp; Chris Anderson has already mentioned in his book The Long Tail, the similarly titled phenomenon of "the long tail of terrorism" is a result of digital technology and the proliferation of world wide cable and the internet that have made distribution of content more fluid.<br /><br /><a href="http://www.stratfor.com/sahab_al_qaedas_nebulous_media_branch">September 2008</a>, Stratfor posted intelligence and analysis on As-Sahab, al Quaeda's media branch:<br /><br /><o:p></o:p>
<blockquote dir="ltr" style="margin-right: 0px;">
<p>Arab satellite news network Al Jazeera and an Islamist Web site aired previously unseen footage Sept. 7 of Osama bin Laden and other high-ranking al Qaeda leaders apparently planning the 9/11 attacks. The video, like most other recent ones of al Qaeda leaders, was produced by the jihadist network's As-Sahab media branch, the fairly new organization behind the network's latest <a href="http://www.stratfor.com/Story.neo?storyId=268665">media blitz</a>. In fact, banner ads appearing on extremist Web sites claim the <em>video</em> is a trailer for an upcoming As-Sahab documentary on the 9/11 attacks. <o:p></o:p></p></blockquote>
<p>The post goes on to explain the logistic challenges of media production for a jihadist organization shooting in remote locations with peculiar below the line security concerns for cameramen and other technicians who have close access to the core leadership.&nbsp;<br /></p><p>&nbsp; <br /></p>
<p>&nbsp;</p>]]>
        
    </content>
</entry>

<entry>
    <title>Understanding Randomness and Creativity - Creative Efficiencies</title>
    <link rel="alternate" type="text/html" href="http://www.alexaobrien.com/TheSecondSight/2008/04/understanding-randomness-and-c.html" />
    <id>tag:www.alexaobrien.com,2008:/TheSecondSight//2.198</id>

    <published>2008-04-10T03:49:37Z</published>
    <updated>2008-05-20T07:55:52Z</updated>

    <summary>The growing price and waning influence of advertising expenditure on mainstream television channels is a serious issue for many advertisers today. Intolerance about wasted ad spending is mounting. ROI is the today&apos;s advertising catch phrase. The linkage gap between producers and consumers of non-subscription broadcast content amounts to failure of means for assessing consumer preference with suppliers and network television was chosen by thirty-two percent of respondents as the worst medium for proving ROI, according to a study by Advertising Age. </summary>
    <author>
        <name>Alexa O&apos;Brien</name>
        <uri>www.alexaobrien.com</uri>
    </author>
    
        <category term="  Features" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Creative Economy" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Creative Efficiencies" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Measurable ROI" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="creativeeconomy" label="creative economy" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="creativeefficiencies" label="creative efficiencies" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="entertainmentandmediaeconomy" label="entertainment and media economy" scheme="http://www.sixapart.com/ns/types#tag" />
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    <category term="featuredonthesecondsight" label="featured on the second sight" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="measurableroi" label="measurable ROI" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.alexaobrien.com/TheSecondSight/">
        <![CDATA[The endemic vagueness surrounding statistics
and other financial indicators for the creative industries, especially
in the media and entertainment sector, are symptomatic of our archaic
attitudes about the role creativity has in our local and national
economies.  A trend toward solving that vagueness is emergent as economic development is increasingly dependent in the West on intellectual properties and creative industries. This movement is an ongoing outcome of business, new technology,
and generational shifts/consumer shifts and not a "social movement"
constructed by any party <i>per se</i>.<br /><br />

<p>For example, on the service end:</p>

<p>"Decades of experience, creativity, and growth have made film
production and distribution one of the most economically important
industries in the United States," notes the 2001 U.S. Department of
Commerce Report on Runaway Production, "[u]nfortunately, our official
statistics are woefully deficient." Current available data does not
offer a precise picture of employment numbers for the full rage of
professions involved in motion picture production or, for that matter,
consistent measures of the industry's economic impact both regionally
and nationally. Data available for production days and budgets is
primarily collected by local film commissions and prone to
irregularities and inaccuracies by default of naturally occurring
idiosyncrasies in the measures and classifications used by those
organizations.</p>

<p>In the absence of incentives or common effective measures,
figures used are often volunteered by production companies and,
therefore, in-auditable or even suspect. According to one film
commissioner I spoke with, volunteered figures do not necessarily
reflect actual monies spent in one's own region, especially when a
production crosses state lines. In those cases, revenues accounted for
in one state may be simultaneously accounted for in another state's
revenue totals. Obtaining aggregate data at the national level is even
more difficult.</p>

<p>In terms of overall economic model:</p>

<p>Outside the specificity of film production, we may have begun to
rectify our overall fiscal vagueness about the creative industries with
the recent adoption of the North American Industry Classification
System (NAICS) that replaces the U.S. Standard Industrial
Classification (SIC) system originally devised in the 1930s. The SIC
system, although periodically updated throughout the last century,
structured our economy on an obsolete industrially driven model. The
NAICS identifies hundreds of new, emerging, and advanced technology
industries, while reorganizing industry into more meaningful
sectors--especially in the service-producing segments of the economy. <br />
 <br />
Then in terms of advertising:

</p><p>The growing price and waning influence of advertising expenditure
on mainstream television channels is a serious issue for many
advertisers today. Intolerance about wasted ad spending is mounting.
ROI is the today's advertising catch phrase. The linkage gap
between producers and consumers of non-subscription broadcast content
amounts to failure of means for assessing consumer preference with
suppliers and network television was chosen by thirty-two percent of
respondents as the worst medium for proving ROI, according to a study
by Advertising Age. <br /></p><p><br />Advertising, long the main revenue source for much
of the media industry, is rapidly moving to the Internet, and shown by
the financial success of sites like Yahoo! and Google. This is part of
the trend in advertising from "mass" marketing to "measurable"
marketing. The interactivity of the Internet is driving the process of
fragmentation for broadcasters, but has the potential to provide
advertisers with information about the taste, preferences, and habits
of consuming audiences. So the Internet offers advertisers a valuable
advantage that mass media cannot provide. </p>

<p>Entertainment financials:</p>

<p>Many commentators have noted how inefficiently Hollywood does
business. A studio will spend millions of dollars marketing a
particular star in lieu of having its own brand only to toss that brand
away at conclusion of a project. There is no question that media and
entertainment are by nature risky. What I am suggesting is that there
is a slow evolution towards efficiency measures in the media firm and
entertainment firm business models. So for example, gaming firms reuse
code from failed titles instead of starting from scratch with every
title. Digital technology allows for greater fluidity and
quantification in distribution, for example: In d-cinema the ticketing
systems are integrated into the pre-show systems and concession stands,
so business can see clearly what is working and what does not. </p>

<p>In the social consciousness:</p>

<p>Americans are generally oblivious to the economic benefit of
media and entertainment. The industry is often viewed as glamorous when
in fact it is also anything but that. So much of the discussion, in my
view, is overly politicized by both the left and right: "Hollywood is
destroying America!" or "Advertising is destroying art by commodifying
it." What I aim to do is open up a space for discussion that looks at
these matters in context.</p>As media and entertainment follow an R&amp;D model, like oil exploration and pharmaceuticals; I thought the article below was interesting in light of my thoughts above about the increasing trend towards efficiencies in the creative industries.&nbsp; <br /><br />Fundamental to solving creative inefficiencies is understanding the nature of the creative process, in as much as it is developing models or solutions that make those processes profitable and capable of sustained duplication.<br /><br />So the solution lies as much in developing models, as it does in understanding the limitations of those models...<br /><br /><a href="http://www.ft.com/cms/s/0/2855f64c-f976-11dc-9b7c-000077b07658.html?nclick_check=1">FT.com / Columnists / Lunch with the FT - Lunch with the FT: Nassim Nicholas Taleb</a> <br /> <blockquote><br />“There is a lot more randomness in biotechnology and any form of medical discovery. The role of design is overestimated. Every time we plan on trying to find a drug we don’t because it closes our mind. How are we discovering drugs? From the side-effects of other drugs.” Researchers very often “change their story” when they discover something by accident to give the impression it was by design.</blockquote>]]>
        
    </content>
</entry>

<entry>
    <title>NYT article by Seth Schiesel on Gaming as Social Experience</title>
    <link rel="alternate" type="text/html" href="http://www.alexaobrien.com/TheSecondSight/2008/03/nyt-article-by-seth-schiesel-o.html" />
    <id>tag:www.alexaobrien.com,2008:/TheSecondSight//2.197</id>

    <published>2008-03-02T19:03:20Z</published>
    <updated>2008-05-20T07:00:39Z</updated>

    <summary>This article&apos;s link is a few days overdue.Published in The New York Times on February 28, 2008 and written by Seth Schiesel, the article gives a general broad stroke on the perspective shift in gaming brought on by Nintendo&apos;s Wii, whose design and marketing incorporate and magnify the social experience...</summary>
    <author>
        <name>Alexa O&apos;Brien</name>
        <uri>www.alexaobrien.com</uri>
    </author>
    
        <category term="Entertainment Software" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Experience Economy" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Social Networking" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="changingnatureofcontent" label="changing nature of content" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="digitaldistribution" label="digital distribution" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="entertainmentandmediaeconomy" label="entertainment and media economy" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="experienceeconomy" label="experience economy" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="internet" label="internet" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="newmedia" label="new media" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="socialnetworking" label="social networking" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.alexaobrien.com/TheSecondSight/">
        <![CDATA[This article's link is a few days overdue.<br /><br />Published in <i>The New York Times</i> on February 28, 2008 and written by Seth Schiesel, the article gives a general broad stroke on the perspective shift in gaming brought on by Nintendo's <i>Wii</i>, whose design and marketing incorporate and magnify the social experience of gaming, setting the console and its manufacturer apart from its competitors.<br /><br /><a href="http://www.nytimes.com/2008/02/28/arts/television/28game.html?pagewanted=2&amp;amp;ei=5124&amp;amp;en=d1a2ac43c3fa7386&amp;amp;ex=1361941200&amp;amp;partner=permalink&amp;amp;exprod=permalink">As Gaming Turns Social, Industry Shifts Strategies - New York Times</a> <br /><br /> <blockquote>"<i>Traditionally game advertisements, whether in print or on screen, have focused, naturally, on showing the game. But as it introduced the Wii, Nintendo devised a marketing breakthrough: Rather than show the game, show the players. In an entirely counterintuitive, brilliant move, most of Nintendo’s ads are now shot from the perspective of the television back out at the audience, showing families and groups of friends having fun together. Nintendo realized that emphasizing the communal experience of sharing interactive entertainment can be more captivating than the image of some monster, gangster or footballer on the screen.</i>"</blockquote>]]>
        
    </content>
</entry>

<entry>
    <title>Creative, Cultural Crossover Content - The 99 - Fastest Selling Comic in the Muslim World</title>
    <link rel="alternate" type="text/html" href="http://www.alexaobrien.com/TheSecondSight/2008/03/creative-cultural-crossover-co.html" />
    <id>tag:www.alexaobrien.com,2008:/TheSecondSight//2.196</id>

    <published>2008-03-01T19:54:49Z</published>
    <updated>2008-05-20T06:59:20Z</updated>

    <summary> &apos;Creative cultural-crossover content&apos; is media and entertainment content that not only captures international markets of indigenous and emigrant Southeast Asian, Chinese, Indian, or Middle Eastern audiences, made accessible at home and abroad by the proliferation of world-wide cable and other global media distributors; but also, international media and entertainment content that incorporates and exploits the creative narratives and styles of developing regions and repackages them to an emergent mainstream Western audience that is made up primarily of members of the game generation – i.e., age thirty-five and under.</summary>
    <author>
        <name>Alexa O&apos;Brien</name>
        <uri>www.alexaobrien.com</uri>
    </author>
    
        <category term="  Features" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Cultural Cross-Over Content" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="culturalcrossovercontent" label="cultural cross-over content" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="emergingmarkets" label="emerging markets" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="entertainmentandmediaeconomy" label="entertainment and media economy" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="featuredarticles" label="featured articles" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="featuredonthesecondsight" label="featured on the second sight" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="globalmarket" label="global market" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.alexaobrien.com/TheSecondSight/">
        <![CDATA[&nbsp;'Creative cultural-crossover content' is media and entertainment content that not only captures international markets of indigenous and emigrant Southeast Asian, Chinese, Indian, or Middle Eastern audiences, made accessible at home and abroad by the proliferation of world-wide cable and other global media distributors; but also, international media and entertainment content that incorporates and exploits the creative narratives and styles of developing regions and repackages them to an emergent mainstream Western audience that is made up primarily of members of the game generation – i.e., age thirty-five and under.<br /><br />Unlike their predecessors, these younger electronic media consumers are more likely to digest cross-cultural creative content - for example, Japanese anime – as automatically and un-selfconsciously as they would their own.&nbsp;&nbsp; In fact, for this demographic, international content, is viewed as more 'original' than 'foreign'; because, as authors John C. Beck and Mitchell Wade have pointed out in their study of the effects of the game generation ethos on the culture of business, this birth cohort takes both globalization and the consumption of electronic media and socialization in all its forms automatically.&nbsp;&nbsp; In other words, they look at globalization from the viewpoint of the valley rather than the hill top, and they also view electronic media as an extension of themselves and their own culture - even if that interplay is couched in a verisimilitudinous role-play with their foreign counter-parts. <br /><br />Here is an example of such a crossover vehicle.<br /><blockquote><br />"<i>Last season, <b>FRONTLINE/World</b> ran a story from the Middle East that 
introduced viewers to the fastest selling comic book in the Arab world, </i>The 
99<i>. The comic features characters with super powers based on the concept of 
Allah's 99 attributes, including wisdom and generosity, as taught in the Koran. 
Its creator, Naif al-Mutawa, is a 36-year-old from Kuwait who was educated in 
the United States and who, as a boy, devoured Marvel comics and the Hardy Boys 
mysteries."</i><br /></blockquote><br />Link to Frontline Program on 'The 99':<br /><br /><a href="http://www.pbs.org/frontlineworld/rough/2008/01/indonesia_wham.html">http://www.pbs.org/frontlineworld/rough/2008/01/indonesia_wham.html</a> ]]>
        
    </content>
</entry>

<entry>
    <title>Military Entertainment Complex - The U.S. Entertainment Superpower</title>
    <link rel="alternate" type="text/html" href="http://www.alexaobrien.com/TheSecondSight/2008/01/star-wars.html" />
    <id>tag:www.alexaobrien.com,2008:/TheSecondSight//2.189</id>

    <published>2008-01-17T15:35:23Z</published>
    <updated>2008-05-20T06:57:43Z</updated>

    <summary>More provocative is how Hollywood and video games drive the development of high-speed, high-resolution digital image capture, management, transmission, and display that have implications for fields where these advanced technological applications would be economically unviable to develop on their own. Entertainment software has lead to faster introduction and deployment of processors, broadband networks, and high definition disks like HD-DVD and Blu-Ray. But, &quot;IBM places value on chips made for entertainment software that goes beyond revenue and profits,&quot; says Dr. John Kelly, senior vice president and group executive for IBM Technology Group: &quot;These chips help drive technology in other areas.&quot; The Mercury Computer&apos;s CELL based blade server, for example, can handle the requirements of sonar and radar computation for military or scientific applications, because of its ability to process real time data streams. &quot;The Cell BE processor was originally designed for the volume home entertainment market,&quot; says Craig Lund, chief technology officer of Mercury Computer Systems, &quot;but its architecture of nine heterogeneous on-chip cores is well-suited to the type of distributed, real-time processing that will power tomorrow&apos;s digital battlefield.&quot;</summary>
    <author>
        <name>Alexa O&apos;Brien</name>
        <uri>www.alexaobrien.com</uri>
    </author>
    
        <category term="  Features" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Creative Economy" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Entertainment Software" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Entertainment and Media Economy" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Intellectual Property" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Military Entertainment Complex" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Technological Cross-Fertilization" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="changingnatureofcontent" label="changing nature of content" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="creativeeconomy" label="creative economy" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="entertainmentandmediaeconomy" label="entertainment and media economy" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="entertainmentsoftware" label="entertainment software" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="featuredarticles" label="featured articles" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="featuredonthesecondsight" label="featured on the second sight" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="intellectualproperty" label="intellectual property" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="militaryentertainmentcomplex" label="military entertainment complex" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="technologicalcrossfertilization" label="technological cross-fertilization" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.alexaobrien.com/TheSecondSight/">
        <![CDATA[<p>Though not well known, there exists a dynamic cross-fertilization between media, entertainment and defense technology: i.e., military surveillance, targeting, and weapons systems use technology that was developed primarily for motion pictures and entertainment software.  In fact, the U.S. government currently employs Panavision's 300x compound zoom lens for military surveillance; and according to an interview I conducted for The Second Sight (http://www.alexaobrien.com/TheSecondSight) with Bob Harvey, senior vice president of worldwide sales at Panavision, federal contracts with the U.S. State Department are the fastest growing segment of Panavision's business.</p>

<p>More provocative is how Hollywood and video games drive the development of high-speed, high-resolution digital image capture, management, transmission, and display that have implications for fields where these advanced technological applications would be economically unviable to develop on their own. Entertainment software has lead to faster introduction and deployment of processors, broadband networks, and high definition disks like HD-DVD and Blu-Ray. But, "IBM places value on chips made for entertainment software that goes beyond revenue and profits," says Dr. John Kelly, senior vice president and group executive for IBM Technology Group: "These chips help drive technology in other areas." The Mercury Computer's CELL based blade server, for example, can handle the requirements of sonar and radar computation for military or scientific applications, because of its ability to process real time data streams. "The Cell BE processor was originally designed for the volume home entertainment market," says Craig Lund, chief technology officer of Mercury Computer Systems, "but its architecture of nine heterogeneous on-chip cores is well-suited to the type of distributed, real-time processing that will power tomorrow's digital battlefield."</p>

<p>If the U.S. military is the primary global military power, and this hegemony is based on the ability of the U.S. Navy to dominate the world's oceans, then the condition of hegemony is partially based on the superior numbers and technology of U.S. naval vessels and augmented significantly by U.S. dominance in space-based reconnaissance technology, made possible by entertainment software consumers and movie goers world-wide.</p>

<p>Most Americans, however, are oblivious to the considerable role that content industries play in job and wealth creation - not only in terms of regional economic development and growing high-tech industry, but also in terms of U.S. global economic competitiveness:</p>

<ul>
	<li>In fact, the media, entertainment, and cultural copyright sectors create new jobs at a rate three times faster than the remaining economy. In 2002, these sectors employed 5.48 million workers and accounted for six percent of U.S. gross domestic product. These sectors also generated $89.26 billion in export revenue - surpassing every other category including automotive, aviation, agricultural, as well as chemical and allied products.</li></ul><br /><ul>
	<li>Foreign sales of motion pictures alone totaled $17 billion in 2002. The motion picture industry is the only U.S. sector that boasts a surplus balance of trade with every other country in the world; and the international sale of filmed entertainment plays a significant role in our nation's overall trade surplus in services.</li></ul><br /><ul>
	<li>U.S. sales of entertainment software also totaled $8.2 billion in 2004, and U.S. game designers exported an additional $2.1 billion the same year. Deutsche Bank forecasts that global revenue for game software will grow at thirteen percent annually over the next four years, while PricewaterhouseCooper projects that the U.S. media and entertainment industries will be worth $690 billion by 2009.</li>
</ul>

<p>This development has hastened the transformation of the U.S. economy from one based largely on information and knowledge to one driven principally by creativity. John Howkins categorizes the creative economy to include fifteen creative sectors - such as research and development, software, design, and content industries like film, music, and video games - that produce intellectual property in the form of patents, copyrights, trademarks and proprietary designs. The annual global revenue for Howkin's fifteen identified sectors was $2.24 trillion in 1999. The U.S. share represents forty percent of the market with revenue totaling $960 billion. The U.S. share also accounts for more than forty percent of research and development, forty percent of television and radio, and thirty percent of film. Howkins calculates that core copyright industries will be worth $6.1 trillion internationally in fifteen years. U.S. dominance in these segments - more than productivity improvements related to new technology and new manufacturing methods - is responsible for much of the nation's global economic competitiveness since the nineteen-eighties.<br />
</p>]]>
        
    </content>
</entry>

<entry>
    <title>Second Sight Podcast – Cameraperson Jendra Jarnagin</title>
    <link rel="alternate" type="text/html" href="http://www.alexaobrien.com/TheSecondSight/2007/09/second-sight-podcast-cameraper-1.html" />
    <id>tag:www.alexaobrien.com,2007:/TheSecondSight//2.188</id>

    <published>2007-09-11T09:07:08Z</published>
    <updated>2008-05-20T06:51:41Z</updated>

    <summary> The Second Sight Podcast, © 2007 Alexa D. O&apos;Brien, (27:52) DOWNLOAD The Second Sight offers insight and analysis on the media and entertainment industry - an often misunderstood or mischaracterized sector of the American economic and cultural landscape in the midst of its own technological and cultural shifts -...</summary>
    <author>
        <name>Alexa O&apos;Brien</name>
        <uri>www.alexaobrien.com</uri>
    </author>
    
        <category term="  Features" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Interviews" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="The Second Sight Podcast" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="podcasts" label="Podcasts" scheme="http://www.sixapart.com/ns/types#tag" />
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    <category term="featuredonthesecondsight" label="featured on the second sight" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="interviews" label="interviews" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.alexaobrien.com/TheSecondSight/">
        <![CDATA[<center><embed type="audio/mpeg" src="http://www.alexaobrien.com/TheSecondSight/podcast/TheSecondSight_Podcast_Jendra_Jarnagin.m4a" name="plugin" autostart="false" height="50%"></center>

<p><span style="font-family: Arial;"><b>The Second Sight Podcast, © 2007 Alexa D. O'Brien, (27:52)</b></span></p>

<p><span style="font-family: Arial;"><a href="http://www.alexaobrien.com/TheSecondSight/podcast/TheSecondSight_Podcast_Jendra_Jarnagin.m4a">DOWNLOAD</a></span></p>

<p><span style="font-family: Arial;">The Second Sight offers
insight and analysis on the media and entertainment industry - an often
misunderstood or mischaracterized sector of the American economic and cultural
landscape in the midst of its own technological and cultural shifts -  from globalization
and the emerging creative economy; to digital technology and the evolving
aesthetic and nature of content; to the growing technological cross
fertilization between media, defense, and medicine. </span></p>

<p class="MsoNormal"><span style="font-family: Arial;">My name is Alexa D. O'Brien
Gault.  For the next two months, we will focus our attention towards
understanding the evolving nature of the below-the-line training cycle for
motion picture technicians, in the face of both digital technologies and newer
end to end digital workflows; and the coming of age, so to speak, of the game
generation - the older cusp of which, now in their mid thirties, having finally
entered their productive years as journeymen technicians and content creators.</span></p>

<p><span style="font-family: Arial;">Jendra Jarnagin is one of a handful of New York based directors of photography who has shot with the Viper.  She has over thirteen years of professional shooting and lighting experience, and her cinematography credits include numerous commercials and over thirty short films.  She also worked as a lighting technician on major Hollywood films and episodic television, such as "Sex and the City" and "Law and Order".  Jendra recently collaborated on the recent Alexis Krasilovsky documentary, <a href="http://www.womenbehindthecamera.com/"><em>Women Behind the Camera</em></a>, featuring interviews with camerawomen from all over the world.  Jendra Jarnagin, shot, field produced, and directed the projects New York interviews: including Ellen Kuras, ASC; Sandi Sissel, ASC; Lisa Rinzler; and Giselle Chamma.  I am pleased to have Jendra Jarnagin for a <a href="http://www.alexaobrien.com/TheSecondSight/_featured_on_the_second_sight/the_second_sight_podcast/">Second Sight Podcast</a> interview.  Welcome.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">Thank you.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">Tell me about <a href="http://www.womenbehindthecamera.com/"><em>Women Behind the Camera</em></a><span style="text-decoration: underline;">.</span>
		</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><a href="http://www.womenbehindthecamera.com/"><span style="font-family: Arial; font-size: 10pt;"><em>Women Behind the Camera</em></span></a><span style="font-family: Arial; font-size: 10pt;"> is a feature length documentary that has interviews...I think they interviewed over eighty women from all over the world.  I am not sure the final count in the edit.  Cinematographers, documentarians, journalists, camera operators, even some camera assistants...about their jobs in different countries and partly of course some of it deals with being a woman in that job. 
</span></p><p>
 </p>]]>
        <![CDATA[<p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">What was the experience like listening to these camerawomen, because you are a camera woman yourself?
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">Watching the documentary itself was really exciting to, I guess, identify with how international the struggles of women in a male dominated field, but also the triumphs of women and the universality of the job, gender aside, that transcended international boundaries.  There are interviews from India and Afghanistan, China, you name it, it's in there.  It's really a unique film in that way.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">Was there anything about that project…that as you were working on it…that surprised you…that you learned…that you didn't know before?
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">I had the opportunity to see a few rough cuts as the documentary was being shaped, so when the project was substantially longer than a feature documentary naturally gets paired down to.  It was really interesting for me to see, I guess, the depth of experiences, and again, just the international side of it.  I hadn't really though about that before.  Being a New Yorker, I think about how things are different in L.A. and I am  spending more time in L.A. and sort of feeling that out for myself, but the European women and the Asian women and everything like that, I guess, did surprise me.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">What was one of the experiences that you heard in the process of either directing or shooting the interviews or in viewing the final product that you related to?  Was there something that you heard from the women…that were involved…that were being interviewed…that you related to?
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">There is one quote in particular that Ellen Kuras often says.  I have seen her on different panels and different interviews; I sort of follow her career; being a sort of a role model of mine.  And my favorite things that she says is that when people ask her what is it like to be a woman in a man's job, she says, "Its not a man's job, it's my job."  So that has always stuck with me as a much better way to define it, and it really doesn't have to do with gender.  People think that it does because of...historically or traditionally, but that is definitely changing now, and the documentary definitely shows that.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">Tell me a little bit about how you chose to become a cinematographer.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">I was lucky enough to be invited into a gifted and talented extracurricular program in middle school and one of the choices was that we could spend one day out of school every month...one of the choices was to work at the local public access TV station.  And I thought that sounded really cool.  So I checked that box and started going there, and being twelve years old my options at that point for career choices were, you know, the things you hear about in elementary school, "I want to be a doctor, a lawyer, an astronaut, a fireman…when I grow up."  But I walk into this TV studio and see all these interesting people doing all these really interesting jobs and I decided that day that I wanted to be a filmmaker.  It took probably about three more years of learning about the process and the break down of job responsibilities for me to understand the cinematographer's role and that is when I realized that I didn't actually want to be a director, I wanted to be a cinematographer. 
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">What was it about cinematography that you found interesting?
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">I had always loved photography and storytelling, and the visual storytelling aspect of filmmaking is what really appealed to me.  It wasn't writing.  It wasn't directing actors.  It was interpreting the drama of the story through light and color and camera movement that really spoke to me, and I sort of considered…I kind of feel like it's my calling in life to be a cinematographer.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">And do you feel drawn to any particular genre of filmmaking or are you more varied?
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">I am varied.  I guess my favorite genre would be quirky comedies.  I really like independent films that present things in a new and interesting way, that are not just sort of your generic romantic comedy, or your blockbuster action film.  Though I think action films have gotten more sophisticated over the last few years.  I really like the 'Bourne' movies and the way that they are portrayed visually is, I guess, far more interesting to me then to some of the earlier action films, which I find to be a lot more cookie cutter.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">Do you think there are differences between men and women cinematographers?
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">I don't want to get in trouble for saying so, but I think there are.  I think a lot of people, and other women that where interviewed in the documentary said, "No, that's rubbish."  But, I do think that the generalizations of how women differ from me are pluses to being a cinematographer: That women are more emotional, I think makes women have the potential to be better artists; that women are more detail oriented; that women are better communicators; that they are more team builders, are all things that I think are beneficial in the role of being a cinematographer.  Which isn't to say that a man can't be any or all of those things; but I do think that women are more inherently so…and that those are all real benefits.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">What are some of the challengers that you face on your road to becoming a working cinematographer?
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">It's always challenging to consistently find the kind of work that you actually want to do.  Sure there are all kinds of content and all kinds of projects out there, but the more advanced you get in your career, the more selective that you want to be...that you want to take on projects that are really going to reward you creatively.  So I guess the biggest challenge is choosing to be an artist who works in such a collaborative medium is that we need to be chosen for projects in order to have the opportunity to express our art.  So I have found that I need to feed my own soul between projects.  Sometime you take a project that is more of a 'money job', or maybe doesn't turn out as well as you thought it would, and just that...that drive for creative fulfillment…if you are relying on the projects that you get chosen to shoot can be frustrating without taking that into your own hands, and finding your own creative work to augment that.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">Do you think that the culture of shooting and filmmaking is changing, or do you think it is plugging along in the way that it has been in the last twenty years?
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">The rate at which filmmaking and the culture of filmmaking is changing is alarming.  Well, I don't know if alarming is the right word.  I don't know if it has a...if I really want to put that negative of a spin on it, but it is certainly more and more work to keep up with the changing technology, and to stay one step ahead be competitive, on the one hand.  
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;">One the other hand, I am interested in all of these new tools and technology.  So I am finding that it is taking a lot more of my effort, and what would otherwise be free time between jobs, to just stay abreast of everything: trends, technology...and I don't really get to have time to do other things.  
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;">Even the way that we as filmmakers relate to each other...we are all just talking about the technology so much, because we are all so interested in it…that people don't seem to talk about the art as much any more.  They don't talk about their creative challenges.  Everyone really focuses on the technology.  
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;">On the other hand, I see the democratization of filmmaking that has gone along with the digital revolution, that there has been a devaluing of cinematographers, but of filmmakers in general.  Especially with some of the marketing hype of some of the camera manufacturers...that it is portrayed and a lot of people have come to believe that anyone who can afford to buy a twenty five hundred dollar camera can go out and call themselves a shooter, or buy themselves a two thousand dollar laptop and a thousand dollar software package and call themselves an editor.  People don't respect the experience, the knowledge, the talent in the same way that they use to when everything was shot on film...there was...it was all magic to people.  Now a lot of people think that they can just do it themselves and they don't need to pay qualified people, or they don't understand the contribution that a real experienced professional can make to their production.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">What is driving that? Is it just simply the affordability of the technology?  What do you see as driving that?
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">It is hard to say what is driving that.  I guess attitudes and change in culture need to come from somewhere.  I guess that there is just such a need for content that not every kind of content has the budgets for people to even consider paying anything more than what they have to.  But it has become so competitive that people are willing to give it away, and as long as that continues to happen, people don't see the need to go beyond that.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">What can an experienced cinematographer like yourself bring to a project that a kid who buys a camera can't?  Give me an example....draw that out for the audience, so that they know what you mean.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">Well I think in any job, having experience is a benefit to not having experience.  To give a specific example:  Going into a location and knowing how to light it instinctually, or drawing from your own experience could be a lot faster and a lot more efficient, than if someone needs to tinker around and find what they are trying to do.  Also, in preproduction, an experienced person can put together a lighting package that will serve the needs of the production, without necessarily needing to order extra stuff, which they know that they are not to need because they have done it before.  Also just better results that come from the confidence of having done it before, and I guess better communication and a more fulfilling creative relationship as well.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">How is narrative changing…the aesthetics of narrative in terms of the movement of the camera and the way in which...I mean obviously lighting is going to be specific to the script, and what is going on and the mood that you are trying to create…but in terms of camera movement and it terms of editing, how do you think that that has changed, lets say, in the last fifteen years?
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">Well I do want to address what you said about lighting reflecting mood.  I think that lighting trends do along with the camera trends as far as reality television and documentary being a more mainstream medium than it use to be as far as having mass appeal...are definitely influencing narrative filmmaking…where people think that in order for it to feel more 'real.' or more immediate that it should be this frenetic camera movement...this shaky cam trend that you see maybe in TV shows like "The Office" or things that are trying to have a 'mock-umentary' look to them, but the lighting as well…where people don't want...or not everyone wants a beautified look, or overly glossy look that has come to be interpreted as unnatural...like to have it look more real, people will often want to do things more intentionally sloppy and non glamorized.  
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;">So I do think lighting plays into that, and of course editing...I guess we have gone beyond the MTV generation but certainly the speed at which music videos and even still commercials...the attention spans of the audience...or at least the assumed attention spans of the audience…I think people tend to not give the audience enough credit...has affected the pace of editing, the number of shot to cover a scene, that you do not see people holding on a two shot in the editing the way that they use to, or staging the action within a wide shot the way that Woody Allen is famous for…even in some degrees Hitchcock.  It is just a lot more, fast paced.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">Tell me about the experience of working with the Viper and how it compares to more traditional acquisition for you?
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">By more traditional acquisition do you mean film or...?
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">I mean film.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">I come a film background, and I still love film...and I really wasn't very interested in digital when I had a choice.  Certainly if a project had to be done digitally and there was something  about that project that I still wanted to do I understood that the budget was an issue...when budget was the main reason to shoot something digitally.  
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;">Only since the Viper, which I would say is probably the first of the next generation of extended dynamic range cameras…did I really feel like digital was a viable choice for narrative filmmaking.  Without the extra information and the tonal range that these new cameras offer, I just found that it was...that shooting on video or the older styles of HD was just too much of a compromise visually and artistically and I do think that audiences do notice that, and there was definitely...I even hears a backlash from independent films trying to sell their movies that distributors...that distributors were far less likely to be interested in something shot on digital than they were something shot on film, no matter how good the movie was.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;">So the Viper...I really enjoyed shooting with the Viper and I didn't feel...when I started shooting with the Viper...that is when I really started to focus on the pros of digital acquisition versus the cons, and I had one epiphany in particular where I was shooting this scene...there was a movie that I shot some additional photography for, called <span style="text-decoration: underline;">The Wreck</span>.  I was not the DP for principal photography, but I did the reshoots; and there was this scene where...it was the beginning of the film...and it was the introduction of one of the principal characters and we shot him in a complete and total silhouette.  
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;">I thought that that was pretty bold for an exposure standpoint, and if I had been shooting film I would have, to be honest with myself I would have put a little more exposure into his face, because I would for fear of being fired, when the dailies came back...that the producer, the director, even the actor seeing that after the fact when it was too late would be like, "What are you doing?  We can't see the actor's face.  It's the introduction of this character you can't do that!"  But because the director and producer were on set, and we did have monitoring capabilities on set, they could see what I was doing, and they really liked it.  They signed off on it on the spot and that gave me more freedom to be more bold, and it was a liberating feeling that makes me, I guess more excited to be able to continue to do that in the future shooting digitally. 
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">What opportunities, aesthetically, practically, in whatever way, do you see happening in the next ten years lets say with this new technology?
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">Well the new technology is exciting to me from a...you know, I always like learning new things...and there is a lot out there right now and I think that 2007 is sort of a figure of the sea change that digital acquisition became a reality as far as what filmmakers and cinematographers wanted it to be….instead of the tools that we are being made to use reluctantly.  
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;">So I am excited about were things are going, even where things are at now, that they weren't even a year ago, and I don't know if I have been thinking about how its artistically exciting more than the technologically exciting.  I am a technical person and I have been thinking about it from the technical angle, but I am just taking the opportunity to learn as much as I can about all these new cameras as they hit the market or if possible, even before they hit the market to sort of position myself as on the cutting edge of these kind of things, and hopefully that will help edge me out of some of my competitors when I am interviewing for jobs.  
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;">So I guess I have been thinking of it more of a career strategy standpoint and not so much an artistic standpoint...I still  love 35mm film.  I still think that the organic quality speaks to our soul in a way that electronic doesn't.  But just like with digital still cameras I do see that the writing is on the wall…that the image quality is approaching close enough...that that isn't the biggest factor, that that the pros outweigh the cons in terms of convenience, immediate viewing and even cost, though of course these fancy new cameras are not exactly cheap right now. 
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">There is definitely a difference between high-end digital and 35mm film, in my opinion.  How would you describe it for yourself?
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">It is definitely hard to define and hard to verbalize how film is different than even the best digital.  All of the specifics that cinematographers have been defining over the years have been addresses in newer and newer cameras.  I thought that digital couldn't look as good as it does today, and it does.  We saw the 35mm frame size and depth of field characteristics with new cameras, such as the Genesis, the D-20, the Dalsa.  The highlight detail was the worst thing about video and then that has been solved with all the new next generation extended dynamic range cameras.  
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;">Though we have pinpointed these things and they are being addressed better than any of us, well maybe somebody knew, but better than most of us thought would even be possible, there is still something about film; and I really don't know how to describe it, other than that it is organic...that it is beautiful .  The subtleties of the color...maybe that is the only thing that I can still pinpoint as the subtlety of film, but I don't know, as we are being bombarded by more and more digital content, I don't know that the viewer will continue to see of feel the difference.  
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;">I think I feel right now film buffs, connoisseurs, people who love to go to the cinema: they can tell.  They may be not able to articulate it, but they can tell.  But as we have our big home entertainment systems and people are watching everything on DVD, and even television shows have gotten so good that more and more people are watching television shows instead of movies all the time.  I don't know that, you know that that is going to continue to matter to the viewer.  The only way that the viewer gets to speak their opinion is with their pocketbooks.  So if people are still seeing digitally shot films in the same numbers in the same number of films shot on film then the studios aren't going to care.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">Tell me what you are going to be working on in the near future.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">My next project, I am really excited about.  Its a short film, a kung fu action Film in 3D.  It's called "Heavy Metal Ninjas in 3D".  I think the title says it all.  Of course shooting 3D is an opportunity that does not come around very often, so I am very excited about that.  I am waiting to here about a feature...I don't have the job yet so I can't speak about it, and I don't want to jinx it either.  I am also talking to someone right now about doing a documentary in New Orleans.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">Awesome…well I really appreciate your time Jendra.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Jendra Jarnagin
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">Thank you very much….apleasure talking to you.
</span></p><p>
 </p><p><span style="font-family: Arial; font-size: 10pt;"><strong>Alexa D. O'Brien
</strong></span></p><p><span style="font-family: Arial; font-size: 10pt;">Thank you.  To find out more about Jendra Jarnagin visit her website at <a href="http://www.floatingcamera.com/">http://www.floatingcamera.com</a>.  To find out more about <em>Women Behind the Camera</em> visit <a href="http://www.womenbehindthecamera.com/">http://www.womenbehindthecamera.com/</a>  Until next time, this is Alexa D. O'Brien Gault for <a href="http://www.alexaobrien.com/TheSecondSight"><em>The Second Sight</em></a>.
</span></p>]]>
    </content>
</entry>

<entry>
    <title>NYC Permits for Film and Photo Overhaul</title>
    <link rel="alternate" type="text/html" href="http://www.alexaobrien.com/TheSecondSight/2007/08/nyc-permits-for-fm-and-photo-o.html" />
    <id>tag:www.alexaobrien.com,2007:/TheSecondSight//2.187</id>

    <published>2007-08-04T03:28:19Z</published>
    <updated>2008-05-20T06:49:54Z</updated>

    <summary><![CDATA[NYC.gov - Mayor's Office of Film, Theatre &amp; Broadcasting - Production News&nbsp;&nbsp;Annotated August 3, 2007 - Mayor’s Office of Film, Theatre and Broadcasting (MOFTB) Commissioner Katherine Oliver today announced that MOFTB will redraft proposed Charter-mandated rules for issuing permits to film or photograph on public property. The revision of the...]]></summary>
    <author>
        <name>Alexa O&apos;Brien</name>
        <uri>www.alexaobrien.com</uri>
    </author>
    
        <category term="Production Incentives" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="entertainmentandmediaeconomy" label="entertainment and media economy" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="globalmarket" label="global market" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="productionincentives" label="production incentives" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="productionoutsourcing" label="production outsourcing" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.alexaobrien.com/TheSecondSight/">
        <![CDATA[<p><strong><a href="http://www.nyc.gov/html/film/html/news/090107_moftb_rules_redraft.shtml">NYC.gov - Mayor's Office of Film, Theatre &amp; Broadcasting - Production News</a></strong>&nbsp;&nbsp;<a class="LinkItem" style="font-size: 0.8em; font-style: italic; text-decoration: underline;" target="_blank" href="http://www.diigo.com/forward_proxy?_ff=alexaobrien&amp;_fk=96924e0ee3fba59f5c203e238acb93a8&amp;url_id=8663e2fa4182ef95f0b7deaec08e4ee6&amp;url=http%3A%2F%2Fwww.nyc.gov%2Fhtml%2Ffilm%2Fhtml%2Fnews%2F090107_moftb_rules_redraft.shtml">Annotated</a></p>
<blockquote dir="ltr" style="margin-right: 0px;">
<div><em>August 3, 2007</em> - Mayor’s Office of Film, Theatre and Broadcasting (MOFTB) Commissioner Katherine Oliver today announced that MOFTB will redraft proposed Charter-mandated rules for issuing permits to film or photograph on public property. The revision of the rules will take into account feedback MOFTB has received over the past two months. Public comment, which is scheduled to end today, will be re-opened for another 30-day period after the redrafted rules are published. <br />
<br />
The decision to codify procedures came as part of a settlement from a recent lawsuit brought by the New York Civil Liberties Union (NYCLU). By reflecting existing procedures in City rules, MOFTB has endeavored to meet the challenge of identifying a threshold level of activity which necessitates a film permit, while at the same time substantially mirroring its current practices. The goal is to maintain a safe environment for the public, while balancing the needs of filmmakers whose work may have a significant impact on pedestrian or vehicular use of public space. A copy of the rules that were initially proposed is available on the MOFTB website at www.nyc.gov/film.<br />
</div>
</blockquote>]]>
        
    </content>
</entry>

<entry>
    <title>Traditional Media Demise in Digital Age Overblown, says media execs</title>
    <link rel="alternate" type="text/html" href="http://www.alexaobrien.com/TheSecondSight/2007/05/traditional-media-demise-in-di.html" />
    <id>tag:www.alexaobrien.com,2007:/TheSecondSight//2.186</id>

    <published>2007-05-09T07:36:02Z</published>
    <updated>2008-05-20T06:48:36Z</updated>

    <summary><![CDATA[Old media turns combative against new media | Technology | Internet | Reuters&nbsp;&nbsp;Annotated "At a panel discussion on the second day of the 56th annual National Cable &amp; Telecommunications Association conference, top executives said talk of the demise of traditional media in the digital age was overblown." "You'll see more...]]></summary>
    <author>
        <name>Alexa O&apos;Brien</name>
        <uri>www.alexaobrien.com</uri>
    </author>
    
        <category term="Movies and New Media" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Television and New Media" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Traditional Distribution" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="changingnatureofcontent" label="changing nature of content" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="moviesandnewmedia" label="movies and new media" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="televisionandnewmedia" label="television and new media" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="traditionaldistribution" label="traditional distribution" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.alexaobrien.com/TheSecondSight/">
        <![CDATA[<p><strong><a href="http://www.reuters.com/article/internetNews/idUSN0847652320070508?feedType=RSS&amp;rpc=22&amp;pageNumber=3">Old media turns combative against new media | Technology | Internet | Reuters</a></strong>&nbsp;&nbsp;<a style="font-size: 0.8em; font-style: italic; text-decoration: underline;" href="http://www.diigo.com/forward_proxy?_ff=alexaobrien&amp;_fk=96924e0ee3fba59f5c203e238acb93a8&amp;url_id=b48d93f3b405f04c1aae4ee6625ad769&amp;url=http%3A%2F%2Fwww.reuters.com%2Farticle%2FinternetNews%2FidUSN0847652320070508%3FfeedType%3DRSS%26rpc%3D22%26pageNumber%3D3" class="LinkItem" target="_blank">Annotated</a></p>
<div><blockquote>"At a panel discussion on the second day of the 56th annual National Cable &amp; Telecommunications Association conference, top executives said talk of the demise of traditional media in the digital age was overblown."<br />
<br />
"You'll see more acquisitions," Chernin said. "This is a world where the big get bigger. You'll see increased consolidation."</blockquote></div>]]>
        
    </content>
</entry>

<entry>
    <title>Creative Economy Legal Forms -UK and its Community Interest Companies</title>
    <link rel="alternate" type="text/html" href="http://www.alexaobrien.com/TheSecondSight/2007/04/creative-economy-legal-forms-u-1.html" />
    <id>tag:www.alexaobrien.com,2007:/TheSecondSight//2.183</id>

    <published>2007-04-22T20:40:22Z</published>
    <updated>2008-05-20T06:46:16Z</updated>

    <summary><![CDATA[Community Interest Companies - FAQ&nbsp;&nbsp;Annotated Social enterprises are diverse. They include local community enterprises, social firms, mutual organisations such as co-operatives, and large-scale organisations operating nationally or internationally. There is no single legal model for social enterprise. They include companies limited by guarantee, industrial and provident societies, and companies limited...]]></summary>
    <author>
        <name>Alexa O&apos;Brien</name>
        <uri>www.alexaobrien.com</uri>
    </author>
    
        <category term="Creative Economy" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Social Networking" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="creativeeconomy" label="creative economy" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="digitaldistribution" label="digital distribution" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="entertainmentandmediaeconomy" label="entertainment and media economy" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="internet" label="internet" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="newmedia" label="new media" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="socialnetworking" label="social networking" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.alexaobrien.com/TheSecondSight/">
        <![CDATA[<p><strong><a href="http://www.cicregulator.gov.uk/faq.shtml">Community Interest Companies - FAQ</a></strong>&nbsp;&nbsp;<a style="font-size: 0.8em; font-style: italic; text-decoration: underline;" href="http://www.diigo.com/forward_proxy?_ff=alexaobrien&amp;_fk=96924e0ee3fba59f5c203e238acb93a8&amp;url_id=bab93d121a57a099ae536a44046ed8d4&amp;url=http%3A%2F%2Fwww.cicregulator.gov.uk%2Ffaq.shtml" class="LinkItem" target="_blank">Annotated</a></p>

<blockquote><div>Social enterprises are diverse. They include local community enterprises, social firms, mutual organisations such as co-operatives, and large-scale organisations operating nationally or internationally. There is no single legal model for social enterprise. They include companies limited by guarantee, industrial and provident societies, and companies limited by shares; some organisations are unincorporated and others are registered charities." from '<a href="http://www.dti.gov.uk/socialenterprise/strategy.htm"> Social Enterprise - a strategy for success</a>'<br /></div>

<p><br />
</p><div>A CIC is a new type of company, designed for social enterprises that want to use their profits and assets for the public good.  CICs will be easy to set up, with all the flexibility and certainty of the company form, but with some special features to ensure they are working for the benefit of the community.<br /></div>

<p><br />
</p><div>"A social enterprise is a business with primarily social objectives whose surpluses are principally reinvested for that purpose in the business or in the community, rather than being driven by the need to maximise profit for shareholders and owners.<br /></div>

<p><br />
</p><div>Social enterprises are an exciting and fast-growing sector. Yet some of the legal forms were originally designed for completely different types of organisation. The Government wants to support the sector by creating a modern and appropriate legal vehicle and to help raise their profile.</div>

<div><p>What are the differences between community interest companies and charities? </p>
<ul>
    <li> Charities must be established exclusively for charitable purposes, but a CICs can be established for any lawful purpose, as long as their activities are carried on for the benefit of the community </li><br />
    <li>Charities have certain tax advantages that CICs do not have</li><br />
    <li> In return for those advantages, charities are subject to more onerous regulation than CICs </li><br />
    <li> The CIC legal form was specifically designed to provide a purpose-built legal framework and a “brand” identity for social enterprises that want to adopt the limited company form</li><br />
    <li>CICs will be free to operate more “commercially” than charities (e.g. CICs limited by shares can pay dividends to individual shareholders, subject to a cap), but stakeholders in CICs will still have the assurance of community benefit provided by the asset lock and transparency about their activities ability through the community interest report</li>
</ul>
</div>
</blockquote><p><strong>Why be a community interest company rather than a charity? </strong></p><blockquote>
<p>  There is no doubt that charitable status is exactly right for many who wish to further charitable objectives and it is likely that most organisations operating for the public benefit (and who are eligible for charity status) will choose to be charities, not least for the fiscal advantages. </p>
<p> The sort of people who will want to set up a CIC will typically be entrepreneurs who want to do good in a form other than charity. This may be because:</p><p><br /> </p>
<ul>
    <li> They are looking to work for community benefit with the relative freedom of the non-charitable company form to identify and adapt to circumstances, but with a clear assurance of not-for-profit distribution status.</li><br />
    <li> Members of the board of a charity may only be paid where the constitution contains such a power and it can be considered to be in the best interests of the charity. It means that, in general, the founder of a charity who wishes to be paid cannot be on the board and must give up strategic control of the organisation to a volunteer board, which is often unacceptable. </li><br />
    <li> The definition of community interest that will apply to CICs will be wider than the public interest test for charity. </li><br />
    <li> CICs will be specifically identified with social enterprise. Some organisations may feel that consequently this is a more suitable than charitable status.</li><br /><br />
</ul>
</blockquote>
<div>                                   </div>]]>
        
    </content>
</entry>

<entry>
    <title>Fora.tv - Social Networking for Thinkers</title>
    <link rel="alternate" type="text/html" href="http://www.alexaobrien.com/TheSecondSight/2007/04/foratv-social-networking-for-t.html" />
    <id>tag:www.alexaobrien.com,2007:/TheSecondSight//2.182</id>

    <published>2007-04-18T23:06:36Z</published>
    <updated>2008-05-20T06:34:26Z</updated>

    <summary>Fora.tv: &quot;Playing on the plural word for &quot;Forum&quot; this new web video network&apos;s goal is to bring thoughtful discourse, discussion and debate on a variety of political, social and cultural topics to an online audience. From speeches to book readings, this is not bite-sized infotainment. Not surprisingly, founder Brian Gruber...</summary>
    <author>
        <name>Alexa O&apos;Brien</name>
        <uri>www.alexaobrien.com</uri>
    </author>
    
        <category term="Segmentation/Niche Marketing" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Social Networking" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="advertising" label="advertising" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="digitaldistribution" label="digital distribution" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="entertainmentandmediaeconomy" label="entertainment and media economy" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="newmedia" label="new media" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="segmentaionnichemarketing" label="segmentaion/niche marketing" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="socialnetworking" label="social networking" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.alexaobrien.com/TheSecondSight/">
        <![CDATA[<p><a href="http://www.fora.tv/channels.php">Fora.tv</a>:</p>

<p>"Playing on the plural word for "Forum" this new web video network's goal is to bring thoughtful discourse, discussion and debate on a variety of political, social and cultural topics to an online audience. From speeches to book readings, this is not bite-sized infotainment. Not surprisingly, founder Brian Gruber is a former executive at C-SPAN. Still in beta, the site is a loud answer to those looking for substance with their interweb styles." (from <a href="http://www.adcritic.com/">AdCritic.com</a>)</p>]]>
        
    </content>
</entry>

<entry>
    <title>Variety - AOL is now officially a TV network.</title>
    <link rel="alternate" type="text/html" href="http://www.alexaobrien.com/TheSecondSight/2007/04/variety-aol-is-now-officially.html" />
    <id>tag:www.alexaobrien.com,2007:/TheSecondSight//2.181</id>

    <published>2007-04-18T19:52:38Z</published>
    <updated>2008-05-20T06:33:06Z</updated>

    <summary><![CDATA[Variety.com - AOL uploads slate of TV-style shows&nbsp;&nbsp;Annotated AOL is now officially a TV network. In a network-style upfront presentation Tuesday, the Web giant announced a slate of programming with a full lineup of content from Hollywood vets. The slate announcement, coming at the start of the upfront season for...]]></summary>
    <author>
        <name>Alexa O&apos;Brien</name>
        <uri>www.alexaobrien.com</uri>
    </author>
    
        <category term="Television and New Media" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="changingnatureofcontent" label="changing nature of content" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="televisionandnewmedia" label="television and new media" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.alexaobrien.com/TheSecondSight/">
        <![CDATA[<p><strong><a href="http://www.variety.com/article/VR1117963242.html?categoryid=1009&amp;cs=1">Variety.com - AOL uploads slate of TV-style shows</a></strong>&nbsp;&nbsp;<a style="font-size: 0.8em; font-style: italic; text-decoration: underline;" href="http://www.diigo.com/forward_proxy?_ff=alexaobrien&amp;_fk=96924e0ee3fba59f5c203e238acb93a8&amp;url_id=eb8377f2fcf1cef61f920f530302911f&amp;url=http%3A%2F%2Fwww.variety.com%2Farticle%2FVR1117963242.html%3Fcategoryid%3D1009%26cs%3D1" class="LinkItem" target="_blank">Annotated</a></p>
<blockquote>
<div>AOL is now officially a TV network.<br /><br />
<p>In a network-style upfront presentation Tuesday, the Web giant announced a slate of programming with a full lineup of content from Hollywood vets.</p>
<p>The slate announcement, coming at the start of the upfront season for ad buyers, is meant to position AOL as an ad player along the lines of a TV outlet.</p>
<p>Slate will include projects from reality giant Endemol USA, production shingle Telepictures and a continued relationship with Mark Burnett Prods., which produced AOL's "Gold Rush" skein.</p>
</div>
<div>Many of the programs skirt the line between interactive gaming and nonscripted programming; they can be categorized as either reality television with consumer participation or an online game with video components.<br />
</div>
<div>AOL believes it can sell spots within the programming as well as peddle extensive product placement.<br /><br /></div>
Though studies show most online viewers gravitate to programming and services more than corporate brands, Wilson said he believed programming would funnel users to Moviefone and other AOL services.</blockquote>
<div></div>]]>
        
    </content>
</entry>

<entry>
    <title>Building a brand on YouTube</title>
    <link rel="alternate" type="text/html" href="http://www.alexaobrien.com/TheSecondSight/2007/04/building-a-brand-on-youtube.html" />
    <id>tag:www.alexaobrien.com,2007:/TheSecondSight//2.180</id>

    <published>2007-04-18T18:51:20Z</published>
    <updated>2008-05-20T06:30:52Z</updated>

    <summary>Keep in mind that these videos are not merely informative, but vehicles for building value in the brand of each YouTube personality, especially for a YouTube personality like Renetto. He is marketing himself and his &quot;special&quot; status to the corporate community and to the YouTube audience.</summary>
    <author>
        <name>Alexa O&apos;Brien</name>
        <uri>www.alexaobrien.com</uri>
    </author>
    
        <category term="Brand in the Digital Age" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Branded Identity/Communities" scheme="http://www.sixapart.com/ns/types#category" />
    
        <category term="Social Networking" scheme="http://www.sixapart.com/ns/types#category" />
    
    <category term="advertising" label="advertising" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="brandinthedigitalage" label="brand in the digital age" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="brandedidentitiescommunities" label="branded identities/communities" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="digitaldistribution" label="digital distribution" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="entertainmentandmediaeconomy" label="entertainment and media economy" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="newmedia" label="new media" scheme="http://www.sixapart.com/ns/types#tag" />
    <category term="socialnetworking" label="social networking" scheme="http://www.sixapart.com/ns/types#tag" />
    
    <content type="html" xml:lang="en" xml:base="http://www.alexaobrien.com/TheSecondSight/">
        <![CDATA[<p>Keep in mind that these videos are not merely informative, but vehicles for building value in the brand of each YouTube personality, especially for a YouTube personality like Renetto.  He is marketing himself and his "special" status to the corporate community and to the YouTube audience.  </p>

<p>He and others are also acting as a kind a quasi-market test for the corporate entities that they have contact with. </p>

<p>Renetto is a "normal" guy from Ohio, who apparently came on to YouTube as one of the mass, but has built a kind of brand identity as the un-official spokesman for YouTube users - with the accompanied scorn and support of YouTubers.  </p>

<p>He obviously leverages this to establish relationships with corporate entities as well as other users.  This is for his own advantage, and that has a negative connotation for some on YouTube.  So there is an aspect of "credibility”, that is unique and complicated in this format of distribution.  YouTubers tend to poo poo polished content, or content that is not "real" as much as they tend to go into a frenzied delight over the controversy.  It is a distribution channel with its own content expectation and delivery style tensions.  How credible serialized content is depends on a delicate interplay of reality and verisimilitude. </p>

<div style="text-align: center;"><p><object width="300"><param name="movie" value="http://www.youtube.com/v/Pod41gn0dLk" /><param name="wmode" value="transparent" /><embed src="http://www.youtube.com/v/Pod41gn0dLk" type="application/x-shockwave-flash" wmode="transparent" width="300"></object></p></div>]]>
        
    </content>
</entry>

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